
Experience
Skills I Have
Game Development
Building playable systems and mechanics with a focus on stability, performance, and game feel, mainly in engine-based workflows.
Rapid Prototyping
Quickly testing ideas through prototypes to validate mechanics and design decisions. Iteration and feedback are central.
Interaction Design
Designing mechanics, interactions, and flows that feel intuitive and engaging for players. I balance creativity with clear structure.
Team Collaboration
Working in iterative, agile environments with clear communication and shared ownership. I value precision, feedback.
UX/UI Design
Creating clean, readable interfaces with attention to usability and feedback. I enjoy translating complex systems into interfaces.
Web & Backend
Experience with web-based projects and backend logic from internships. This helps me think beyond the engine and understand full pipelines.
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