Experience

Skills I Have

Game Development

Building playable systems and mechanics with a focus on stability, performance, and game feel, mainly in engine-based workflows.

Rapid Prototyping

Quickly testing ideas through prototypes to validate mechanics and design decisions. Iteration and feedback are central.

Interaction Design

Designing mechanics, interactions, and flows that feel intuitive and engaging for players. I balance creativity with clear structure.

Team Collaboration

Working in iterative, agile environments with clear communication and shared ownership. I value precision, feedback.

UX/UI Design

Creating clean, readable interfaces with attention to usability and feedback. I enjoy translating complex systems into interfaces.

Web & Backend

Experience with web-based projects and backend logic from internships. This helps me think beyond the engine and understand full pipelines.

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